Friday, May 9, 2014
Begone Gremlins
Star Date: 9 May, 3014
Hi! I'm going on vacation tomorrow for a week! I'll be checking my email and the forums and twitter when I have internet access. MQ is in good hands with Vivi and Ash doing next week's update, and Korin is going to help post Design Notes for you, so you probably won't even notice I"m away.
bzzt <Incoming Transmission: Ash>
Greetings! This week I worked on getting a bunch of the bugs that were around, and that you all reported recently, fixed.
There were a bunch, and I can't mention all of them, but to sum up everything.
- A bunch of typos.
- Item bugs.
- Mech bugs
- Travel Map bug
- Romero quest bug
I also have a hunt tonight for you all for a new type of mod. These still boost stats but they boost a different set then you all usually see. I'm working on seeing about putting extra effects on new mods for some true passive effects but for now I wanted to put these out.
What better way to do that then a hunt through the game! I'm hiding the mods in a shop and the following is your clue.
"Struggled to be free, fled from destruction, leaving pieces behind with a kind of kin."
Good luck and feel free to work together on the forums! Have fun!
bip bip pongggggg
Thanks, Ash!
I wanted to mention that you might want to build up your stash of credits because there's an o.Ops weapon planned for later this month. Good chance to run into Richy the Rich Guy in the Soluna East mission this weekend. Also, we've got a little something for you on Mother's Day so definitely log in again on Sunday!
Good luck with the hunt, everyone!
L8r m8s!
=Mae
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