Friday, July 20, 2012
Plasma Charge wrote this up to post on the forums at release time, so I thought it would be nice to share it with everyone here on the Design Notes!
Prepare yourselves! For an unforgettable week of poultry PAIN!
Because right now, the awe-striking Falcon mecha has returned
to smack his enemies into submission! FALCON SMAAACK!
The falcon has been buffed up a bit to match current standards
for mecha. These buffs will affect all new and old models!
All Star Captains will be able to get the Falcon-P from the SC club,
and, while there, any brave souls among you may want to test your
strength, skill and determination against the horrifying Super Mutant Ninja Turkey -
he's mean, green and is going to crush the weak!
Good luck to anyone who tries, and may the RNG be forever in your favour!
Meanwhile, this week you can also head to the Art Museum in Soluna City West to see an awesome new display, by you and your fellow players. This exhibit features
the amazing art of:
Formorri UltimateWolfKing darklordpilien Toad12345 forumlogin Plasma Charge (Hey that's me! =P) Lord Zombie Steamwave Eliminator50 Mwktstorm
Congratz to everyone who got their art in, and don't forget if you think you've
got what it takes to become the first Picasso of Soluna you can submit your submission
to the board of directors for approval!
Finally, the amazing Shadow of Doubt from this Friday 13th got a buff this week! Maegwyn wanted me to add that Friday
the 13th will be available over the weekend so that you have the chance to pick one up if you haven't already.
Hope you all enjoy the release, I hope the Turkey doesn't cause you too much pain
from face-desking, and don't forget to turn the speakers up for FALCON SMAACK! =D
Thanks, Plasma Charge - what an exciting writeup!
I'd like to thank everyone for the creative artwork submissions! It's never an easy decision. If yours wasn't chosen this time, don't give up! We love to display your creations!
The buffs to the Falcon mecha models:
- Head gets a damage BoT, +10% per turn for 5 turns
- Body gets additional dazzling effect (damage reduce -30 for 5 rounds)
- General damage buff
Note that the originals of these were created before the level cap raised to 45. The highest-level version scales to Level 42. That is intentional!
Speaking of Star Captain Monthly Mechas, since we are no longer pushing one out every month, what should we call them? Also, what art style would you like to see for the next one? Please let us know on the forums in this thread http://forums2.battleon.com/f/tm.asp?m=20511016
Buffs to the Shadow of Doubt: now deals more damage, and its last hit has a boosted chance for a critical hit.
The Bragging Rights bossfight battle in the Star Captain Club currently just features the new boss. On the forums, some of you expressed interest in keeping Super Teravolt around as an option, and then gradually building a group of bossfights from which you will be able to choose. That's what we will prepare for you for the future! Thanks for the feedback on that - we really like to hear about what you'd like to see in game, and if it's doable, we do our best to work it in. Vivi is going to have a look at how to return you to the proper place when you lose a bossfight - the quest has a mind of its own and insists on kicking you farther back out of it instead of bringing you right back to the challenge. So if that's fixable, expect that to come along with the choose-your-bossfight update.
Everyone has been asking about G.E.A.R.S. Games. We have not forgotten them! We ran into some complications with the new mechas where the animations needed some tweaking, and some details of the mechanics of the actual Games that seemed like they would be pretty straightforward to implement threw us a bit of a curveball. I'm going to meet with the team early next week about ways to work around and move forward with all of this for you.
Korin & I have already started to work on the next events that occur on Planet Liath - Minar is putting together a few elements also, so things are in motion on that.
I guess I'd better wrap this up, so I'll just say thanks so much for playing MechQuest, please tell your friends, and have a great weekend! See you on the forums!
Tuesday, July 3, 2012
Happy 4th of July! This week's release comes on Wednesday in celebration of the U.S. holiday.
The Fireworks Begin at Midnight! The Holiday Shop will open at midnight server time July 4th and will be open until Monday at noon server time! A lot of people are vacationing during this time, as it is summer and also a U.S. holiday, and we would like everyone to have the opportunity to grab one of these models before they go rare.
Here's the pricing and scalability structure for this year's Rare Mecha Series:
For All Players: These models do not level with you.
- Level 5 - 5000 credits
- Level 15 - 150000 credits
- Level 25 - 250000 credits
- Level 35 - 350000 credits
- Level 45 - 450000 credits
Star Captain Models:These models level with you.
- Level 2 - (Levels with you to L5) - 500 credits
- Level 10 - (Levels with you to L15) - 25000 credits
- Level 16 - (Levels with you to L19) - 160000 credits
- Level 20 - (Levels with you to L23) - 200000 credits
- Level 24 - (Levels with you to L27) - 240000 credits
- Level 28 - (Levels with you to L32) - 280000 credits
- Level 33 - (Levels with you to L37) - 330000 credits
- Level 38 - (Levels with you to L42) - 380000 credits
- Level 43 - (Levels with you to L47) - 430000 credits
Nova Gem Models: If you are a Star Captain, these models level with you. All players may purchase these but only Star Captains will unlock the scaling feature.
- Level 10 - 1000 Nova Gems
- Level 20 - 1000 Nova Gems
- Level 28 - 1000 Nova Gems
- Level 38 - 1000 Nova Gems
- Level 45 - 1000 Nova Gems
Star Captain Scaling Feature of Nova Gem Models:
- Level 10 levels with you to L19
- Level 20 levels with you to L27
- Level 28 levels with you to L37
- Level 38 levels with you to L44
- Level 45 levels with you to L50
The pricing of the lowest-level credits versions is not a typo! We wanted to make sure that you would be able to afford these at the lowest levels when you haven't had a chance to earn a lot of credits yet. Picking up one of these will help you level up and earn more credits to afford one of the higher-level versions as well.
This is much more than a simple "revival" of an older mecha - nearly everything about it is new. Minar did a beautiful job with the art update on this model, and Arklen's fantastic new animations take it to a whole new level of awesome. Complete with all-new specials designed by blues and programmed by Vivi!
While you're in Soluna City, be sure to visit Braddock Steele to replay the events of the past.
If you're traveling, please have fun - and don't forget to be careful! If you're not traveling, please be careful - and don't forget to have fun!