Sunday, March 23, 2014
LepreScythe Specials
Star Date: 23 March, 3014:
We hope you're enjoying your Lucky Weekend! Special Happy Birthday to Gibby! We've brought back the Giblet Skewer in the Birthday Shop to commemorate the happy occasion. Have you gone up the Rainbow Road to check out the new mission? See Braddock Steele in Soluna City. Be sure to gather clovers to rank up to Ultimate Commander so that you can unlock all the reward shops.
Features of the release include:
- New Clover Cutter Poleaxe E-Blades in the Clover and NG Clover reward shops. (They might be a bit hard to spot in the mass of weapons)
- Advanced House Lucky mech merges that scale to 49,
- NG Advanced House Lucky Mech versions that scale to 49,
- level 50 Lucky versions of the Elite House Mechs, and
- an all-new mission, Pot O'Gold which will bring you...
- the special bonus all-new LepreScythe mecha (beat the new quest to unlock this shop!).
- Also, increased chance to encounter Richy the Rich Guy in Soluna City East - all weekend!
The new mission has ... not just one, not two, but three beautiful new backgrounds from Minar, along with some shiny buttons. Ash and blues worked together on the specials for the new mecha model, which Ash coded onto it - and Ash even broke out his mad animation skills to create a walk cycle for it! We're having fun learning new skills. Clarion provided art for the Clover Cutter Poleaxe.
bzzt crackle pop bzzzzt
Incoming Transmission from Ash
LepreScythe Mech
This mech cannot equip any items. BUT to make up for that they have been "equipped" with Luck and Accuracy stats. The NG version even gets a bit of Power. Now you can't be "disarmed" by enemies and lose your ability to attack with the NSC/SC models!
NSC and SC versions have a Body attack. This button chooses randomly between the two attacks.NG versions are able to pick which attack they want.
Attack 1 (Claw Slash)1 Hit
Inflicts 1x HP DoT that lasts for the entire battle. Dot increases per use and caps at x3.
Inflicts 1x EP DoT that lasts for the entire battle. Dot increases per use and caps at x3.
Nerfs enemy Defense by -20. Increases by -20 per attack and caps at -70. (-80/-90 for SC/NG)
Nerfs enemy bonus by -40 for the entire battle.
Attack 2 (Lazer beam!)1 Hit
Buffs Boost by 25. Lasts for the entire battle. Increases by 25 per attack and caps at 50 (60/70 for SC/NG).
Nerfs enemy Boost by 25. Lasts for the entire battle. Increases by 25 per attack and caps at -40. (-45/-50 for SC/NG)
Buffs Bonus by 10. Lasts for the entire battle. Increases by 10 per attack and caps at 40 (50/60 for SC/NG).
Inflicts 1x HP DoT that lasts for the entire battle. Dot increases per use and caps at x2.
Chance for a 1 turn stun.
Thanks, Ash!
I don't want to spoil anything but I want you to know that Lyris is working on some amazing stuff that we'll be revealing in due time. We have one word to reveal at this time: BLASTERS! We've got a TON of new stuff in various stages of readiness for you - this is going to be an exciting season for MechQuest! Thank you so much, as always, for your continued support.
One more note: On Gremlins - Bug Reporting: The links on the MechQuest pages will change so you can get to the new bug zapper with one easy click. The old Gremlins forums have been retired, and the new one-size-fits-all Bug Tracker site is live. http://www.artix.com/bugs
Gianna Glow is the 'chief tracker' for MQ, and she's got a few tips on how to tailor your reports for MechQuest:
A general form pops up, with fields to fill in.
Username: put character ID and character name here
Server: put location of bug here in a "planet"-"city" format
"That alone would be a HUGE help," she says.
Before submitting your report, it would be wonderful if you would: restart browser, clear cache and history, and try to duplicate the bug you're reporting. If you can describe the steps to take to make the bug happen, it will help us figure out how to fix it!
Have a great rest-of-the-weekend!
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