Wednesday, August 12, 2015
The Morehawk floats back
Greetings! I've got an early release this week for you. The Morehawk SCEM is floating its way back to the SC Club!
I stated this one to focus on getting more from your foe. Almost every enemy in the game buffs itself in one way or another and now you can "borrow" some of that power for yourself. The more powerful the buff on your foe the more powerful the nerf will be and the buff you get! This is primarily meant to be used on bosses where they'll be using a lot of effects and buffing themselves up a lot, but with a focus in Pow and Acc you shouldn't have any trouble against basic foes.
Morehawk
Draining Blast
FA - 1 hit
130% Damage
CD 3
If enemy Boost > 0
- Nerfs foe Boost by half the total amount on the foe and buffs your Boost by the same for 3 turns. (Caps at -40/+40, Min amount -10/+10)
else
- Nerfs foe Boost by -25 and buffs your Boost by 10 for 3 turns.
Reaping Gatling
BA - 6 hits
120% Damage
CD 3
If enemy Bonus > 0
- Nerfs foe Bonus by half the total amount on the foe and buffs your Bonus by the same for 3 turns. (Caps at -50/+50, Min amount of -10/+10)
else
- Nerfs foe Bonus by -30 and buffs your Bonus by 10 for 3 turns.
Phasing Beam
FS - 4 hits
130% Damage
CD 4
If enemy Defense > 0
- Nerfs foe Defense by half the total amount on the foe and buffs your Defense by the same for 4 turns. (Caps at -30/+30, Min amount of -10/+10)
else
- Nerfs foe Defense by -15 and buffs your Defense by 10 for 4 turns.
(This is separate from the Back Shoulder effect and they can stack.)
Phasing Beam
BS - 4 hits
130% Damage
CD 4
If enemy Defense > 0
- Nerfs foe Defense by half the total amount on the foe and buffs your Defense by the same for 4 turns. (Caps at -30/+30, Min amount of -10/+10)
else
- Nerfs foe Defense by -15 and buffs your Defense by 10 for 4 turns.
(This is separate from the Front Shoulder effect and they can stack.)
Transient Waves
HD - 4 hits
120% Damage
CD 1
+50 BtH on each hit.
(This doesn't stack. Each hit doesn't get +50 on top of the last. It's a flat 50 per hit.)
+20% chance for each hit to crit.
(This doesn't stack. Each hit doesn't get +20 on top of the last. It's a flat 20% per hit.)
Crushing Starfall
BD - 3 hits
180% Damage
CD 6
If enemy ImmoRes > 0
- Nerfs foe ImmoRes by half the total amount on the foe and buffs your ImmoRes by the same for 3 turns. (Caps at -60/+60, Min amount of -10/+10)
else
- Nerfs foe ImmoRes by -30 for 4 turns.
Last hit attempts to stun at current ImmoRes
Hopefully you all like this different kind of play style. I'm trying to come up with different types of effects and we don't often do any that are reliant on your foe to give the total amount so I figured this would be a good chance to try this out and see how people like it. Since the Morehawk looks kinda creepy and floats like the ghost enemies and has the "wraith" feel to it it seemed fitting for this type of effect to me. Let me know on the forums what you think!
Why a Wednesday release though? During my vacation a few weeks ago I was looking at places to live around the two college's I applied to to finish my degree. I'm having to pack everything up tomorrow and Friday to actually move on Saturday so I wouldn't have time to do this then. This allows me to be able to fix anything that somehow got past testing (and I spent 3 hours testing with all sorts of bosses to make sure it was working so shouldn't be anything) before I have to take down my desktop and pack it and my file repository up. I'll be around tomorrow but after that I'll talk to everyone on Monday!
Have a good weekend!
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