Friday, October 16, 2015
Don't Fear the Reaper
Greetings!
Tonight the Reaper makes its spooky return! It's available now in the Star Captain Club! It has a bit of a different twist on what the Morehawk did. The more health your foe has the stronger its effects will be, but the less damage your attacks will do. The less health your foe has the weaker the effects will be, but the more damage your attacks will do.
Terrifying Scythe
FA - 1 hit
100-200% Damage (Depends on enemy health)
CD 4
Inflicts a 4 turn, -((EnemyHP*100 / EnemyMaxHP)*.45), Bonus Nerf.
Inflicts a 4 turn, -((EnemyHP*100 / EnemyMaxHP)*.45), Hit Nerf.
Ethereal Blade
BA - 2 hits
100-200% Damage (Depends on enemy health)
CD 3
Inflicts a 3 turn, ((EnemyHP*100 / EnemyMaxHP)*.018)x, HP DoT.
Inflicts a 3 turn, ((EnemyHP*100 / EnemyMaxHP)*.018)x, EP DoT.
Mark for Death
FS - 1 hit
100-200% Damage (Depends on enemy health)
CD 2
Applies a 2 turn, ((EnemyHP*100 / EnemyMaxHP)*.4), Bonus Buff to you.
Inflicts a 2 turn, -((EnemyHP*100 / EnemyMaxHP)*.2), Defense Nerf.
Wicked Chakram
BS - 1 hit
100-200% Damage (Depends on enemy health)
CD 2
Inflicts a 2 turn, -((EnemyHP*100 / EnemyMaxHP)*.45), Boost Nerf.
Induce Terror
HD - 4 hits
100-200% Damage (Depends on enemy health)
CD 3
Applies a 2 turn, ((EnemyHP*100 / EnemyMaxHP)*.6), Boost Buff to you.
Applies a 2 turn, ((EnemyHP*100 / EnemyMaxHP)*.5), Hit Buff to you.
D.F.A.
BD - 2 hits
100-200% Damage (Depends on enemy health)
CD 4
Inflicts a 3 turn, -((EnemyHP*100 / EnemyMaxHP)*.6), ImmoRes Nerf.
Second hit attempts to stun at current ImmoRes.
As you can see the nerfs/buffs aren't super strong when your foe is full health, but the damage this mecha can do will let you swiftly take your foes down!
Along with this, Mortis has returned! You can now catch up on anything you've missed in the previous years and get ready for this year's event. (It'll start next week!)
For those of you wondering. The Ultra OmniBlade will transform, and the follow up quest to it will happen at the END of the month or when the AQW war is won. I need a bit more time to get the quest ready and the original plan was to make the stuff live when the AQW war was won, so that's what I'm sticking with!
Hope you all enjoy!
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