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Maegwyn
Maegwyn
December 06, 2013

Cyber Someday and The Junk

Star Date: 6 December, 3013

Cyber Someday! Who knows what day it is in these crazy times? Log in now to take advantage of Cyber Someday! All-new energy blades by Blade and Plasma Charge, plus a new back shoulder weapon courtesy of blues, Plasma Charge, and Vivi.

The Nova Gem blade, called the "Blue Light Special," works with the Ninja uniforms to unlock its magic attack. There actually used to be a REAL "Blue Light Special" back in the Darker Ages...

The Green Starflash blade and the Blue Light Special are both Blade's artwork. Plasma Charge did the Cyber Slasher and also spent some time teaching Blade (and me) how the special magic attack is set up for e-blades. It pulls a completely separate file for the magic attack animation and uses very specific coding to make it all work together. So it's more time-consuming than a standard blade (but less complicated than a mecha weapon) - now that more of us have some familiarity with the inner workings, we'd like to start bringing you new magic attacks.

You're probably interested in the new shoulder specials. These are set up with Star Captain damage-per-turn (DPT) numbers, and if you are a Star Captain you unlock bonus specials. Specials designed by blues and coded by Vivi, so let's hear from blues:

Here´s the specials: All last til end of fight, everything caps at 50

CD=2

Hit 1: +5 BtH, +2 def, HP DoT (stacking, caps at 3 times)
Hit 2: +7 BtH, +3 def, heals EP with damage done
Hit 3: +9 BtH, +4 def, EP DoT (stacking, caps at 3 times)

SC only: Hit 1 reduces immo res by 80, Hit 2 damages also EP with damage done and Hit 3 tries to stun.

Thanks, blues! Also a special thanks to Gianna Glow for helping test.

The Junk: 89.7 GJNK is now on the air at last! See Parma John to get a little bit of further reveal. There's still more to the story coming - and ACW0 (who you may know from the forums, twitter, or in AQWorlds) has been writing cutscene script with us, so you have a lot more to look forward to! Did you know that this story idea initially came from Blade, who has also worked up a soon-to-be-seen NPC along with some... modified NPCs...

Yeah, the team is having fun with this! I know it's taking longer than I feel like it really should, but we will probably pick up more speed as our momentum gets underway & we hit a new stride.

behind-the-scenes: Getting the radio to work... it works just fine as a Starship Item, but getting it to work as a clickable radio in a town or quest file was super-problematic. Either it became unclickable, or resulted in an endless 0% loading, and even the mostly-workable solution using the standard music loading procedure still breaks the on-off toggle switch. It must just be inherently Evil somehow!

Also I just realized that after spending many, many hours fixing the replay of Turkageddons past, I did not set them up as playable for you. Better late than never, so that'll come later with more of the Winter Holiday stuff! Mogloween will leave next week, and Tek's Birthday Party will also end for the year. We've still got Flavescent Friday coming soon as well!

Oh! before I forget: Galanoth reminded me to mention this:

Holiday Special - Ends January 5, 2014: Get 10% more Artix Points when you purchase using credit cards or Paypal on portal.battleon.com

Thank you all so much for playing MechQuest! Have a great weekend!



Tags: Maegwyn specials Turkageddon Weapons

Maegwyn
Maegwyn
November 20, 2012

November News

It's November! Such a busy time getting ready to bring you all sorts of holiday and non-holiday-but-long-promised goodness! I haven't had much time to write to you lately, and for now mainly I've got news for you from Plasma Charge and Practel. Plasma Charge has been doing some art & animation, and Practel is starting to learn about coding. Arklen, blues, Korin, minar, Vivi, and I have all been working quietly and busily on upcoming stuff as well. Anyhow, here's the news for the day! The actual Star Date on this first one is November 16, 3011

Incoming Transmission…A message to all mecha pilots, long time no see. I hope you’ve all had an excellent Mogloween. New items!Head to HAL’s hair shop to check out another two new hairstyles, one for the guys and one for the girls! Bug Fixes!The Tyrano mecha series has had a fix made so it can walk around areas like Romero!The Romero sword fight Gremlin has finally been squished!
Gameplay Updates!The Cure Sys-Zero quest now has lower rolls to help new players progress. Also, Mae fixed some typos.You’ll also have a better chance to find one of the parts in Warlic’s Find Starship Parts quest.If you can think of other quests with tedious rolls please let us know here on the forums!

Thanks, Plasma Charge! And now, here's Practel:

Howdy!
It's been a while since my last Design Notes! Don't worry, I'm still here and working on more than ever! This Wednesday the Mogloween event and maps will be going away once again for another year, however there will be the release of previous years Turkageddon! I've been working on a new Thanksgiving/Fall Soluna City, and here's a small sneak peek below!
"Nom nom nom"
I've also been working on the One-Eyed Doll CD weapon that will be coming out on Wednesday! This weapon is packed with sheer awesomeness, I love it!
http://www.mechquest.com/images/cms/shredz2d3u3o.png
"I declare awesomeness and pew pew!"
Finally, good luck to all of you Heros who are finishing up school before Thanksgiving break! It seems like this is the time where teachers just want to slam you with tests and quizes, and believe me, that's not fun.
Stay safe and have a wonderful Thanksgiving,
Practel

Thanks, Practel! Happy Turkageddon, everyone! I'd like to take this opportunity to wish all of you American players a happy Thanksgiving as well. We are planning Flavescent Friday for November 30th this year. A special weapon coming to the holiday shop tomorrow will give you a hint as to one of the mecha models that will be in the FF shop. What do you hope to see in the Flavescent Friday shop? Please let us know here!


Tags: Maegwyn Turkageddon Flavescent Friday Mogloween

Maegwyn
Maegwyn
December 03, 2010

Turkageddon Weapons and Fixes

Turkageddon Updates - New Weapons & a couple of fixes!

The Turkageddon '09 shops have new higher-level versions of stuff:

NSC:

  • Lethal Fried Turkey Launcher L45 fs & bs 
  • Reaper Wing XL38 and XL44, fa & ba
  • Pilgrim heads 32 38 44

SC:

  • Baster series (FA & BA) XL 32 & XL 45
  • L44 Turkey Cleaver OVER 9000 (FA)

NG:

  • Pop-Missiles series (fs & bs) L43 
  • Turkey Cannon series (fs & bs) L38 & L44
  • Mecha Fryer series (fs & bs) L45

Vivi fixed the issue where the Perfect Ghost Trap was imperfect - the problem was actually in the ghost monster Tech Phantom 1 - now your Perfect Ghost Traps should never fail to capture all Ghosts!

Vivi showed me how to fix the problem with the persistent battle menu that was happening if you missed the '09 Mega Turk // house item Attack Turkey - so those should now be working well.  

I have made progress on the male "Punky" costume with the neck coloring issues, but I haven't been able to make it exactly right yet.  It's probably one little simple thing and if I can't figure that out over the weekend I'll probably send it to Korin.

Speaking of Korin - he'll be along shortly to add some things to the Design Notes!


Tags: Maegwyn Korin Bugs Gremlin Weapons Turkageddon

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