We want to make sure all our heroes can continue to log in and battle on along side us, but over the last year, browsers like Chrome haved changed how they handle the Flash Player plug in. To make sure you are able to log in and play Artix Entertainment games, please do the following:
Install (or update) your Flash Player here
Enable the Flash Player plugin inside your browser if the game window doesn't appear.
Instructions by browser type
Each browser has a different method for enabling the Flash Player plugin, but lucky for you, we've got a list of each of the main ones below!
Launch Internet Explorer.
Click the gear icon and select Manage add-ons.
Select Toolbars and Extensions.
In the list find Shockwave Flash Object and make sure the Status is set to Enable.
Close and relaunch Internet Explorer.
Click the ... icon and select Settings.
Scroll down and click Advanced Settings.
Make sure that Use Adobe Flash Player is set to ON.
Close and relaunch Edge.
Click Tools and select Add-ons.
If you do not use the Menu Bar on Firefox, click the Menu icon (three stacked lines) and select Add-ons.
In the list find Shockwave Flash and make sure it is set to Always Activate.
Close and relaunch Firefox.
In the address bar type chrome://plugins and hit enter.
In the list find Adobe Flash Player and make sure it is enabled and that Always allowed to run is checked.
Close and relaunch Chrome.
Click Preferences and select the Security tab.
Next to Internet plug-ins, make sure Allow Plug-ins is checked.
Close the Preferences window.
Close and relaunch Safari.
You can also refer to Adobe's help articles for more information:
After many months of planning, development, blood, sweat, tears, coffee, and coffee tears, BioBeasts is LIVE on Android and iOS! Download and start smashing some bots NOW:
Artix Entertainment and the BioBeasts team needs your support at this moment more than we ever have before! If you download and like the game (and we hope you do!), please help us spread the word and give us a 5-star rating on the Google Play and Apple App stores.
What Comes Next?
BioBeasts is live, but there’s still more to come! There are several features we hope to add to BioBeasts post-launch, and our Beta testers have done a great job offering up fresh ideas everyday in the tester G+ community. Here are some ideas we've heard from the community that we're considering for future BioBeasts updates:
NEW Enemy Types
Like BioBeasts? Want to know more?
Following our development blog for the latest BioBeasts news:
After several months of rigorous development, BioBeasts is finally ready to erupt from its containment cell at the Underground Lab and escape to the iOS and Android App stores! We’re extremely excited and proud to officially announce the launch date:
WEDNESDAY JANUARY 20, 2016
Woah! Woah! What is this Bye-Oh-Beasts? I’m glad you asked! If you don't want to read the whole FAQ, BioBeasts a challenging new free single-player action game for Android and iOS! You are a powerful mutant beast battling through a terrifying laboratory run by merciless mechanical guards. Defend yourself against endless hordes of robots, lab defenses, and hulking bosses as you claw, bite, blast, and bash your way to freedom! Unlock new beasts with unique powers, and upgrade potent mutations to experiment with for endless variety!
Meet the Team
BioBeasts was created mainly by the EpicDuel Team, but nearly everyone at Artix Entertainment had a hand in the project, whether it was contributing artwork, Unity expertise, testing, or simply helping us spread awareness!
BioBeasts is nearly ready to launch, but we need your help for it to succeed! When we first started BioBeasts, we wanted a way to learn the ropes in Unity and mobile development while incorporating some familiar EpicDuel elements. We knew a huge multiplayer game was out of scope for such a project so we narrowed the focus of the project to an intense, challenging action game with surprising depth.
Our goal with BioBeasts was to create a game that was a counterpoint to the current trend in mobile games that harkens back to a time when games focused on skill and reflexes. BioBeasts captures that classic feel of intense, old-school arcade games that could be understood in seconds, but took days to master. With BioBeasts, there aren’t any timers or energy systems or social gimmicks to interrupt or limit your play that have become so common in the mobile gaming generation. You can play as much as you want, whenever you want!
Bring the THUNDER!
One of the biggest challenges new mobile games face is simply getting the word out! Fortunately, we have many tools at our disposal to extend our reach as far as possible. Did you know you can dedicate your own social media reach to support the BioBeasts game launch? It's super simple and 100% FREE:
Tis’ the season for Frost Dragons, SLAY-bells, and ridiculously-named monsters wearing furry hats-- like Santa Clawg, his 9 rein-dragons, and the unstoppable hero-eating Frosty the Snow Golem. (...must have been some magic in that old helm they found. They told us he would be coming back one day!)
Our video game community is a big family, and are thinking warm thoughts about you. Surprisingly easy since it is so hot outside! Thankfully it is snowing in the town of Battleon. We have been celebrating Frostval together for 13 ice-monster filled years in our video games. Translating literally to “Frost Festival,” it is how we celebrate the season and bring everyone across the world together. We hope you enjoy the events we have created for you this year. Sincerely, thank you for being a part of it all.
Words cannot express how grateful we are for the opportunity to make these video games with you. We are now building something we never dreamed was possible. How crazy is it that you got us greenlit on Steam? AdventureQuest 3D IS GOING TO BE ON STEAM!!! Look how far we have come-- and it is all because of you. We will never forget that… we never do.
Wherever you are, have a fun, warm, safe and happy time this holiday season.
Battle on! Artix & all of your friends at Artix Entertainment
Our New Infinite Runner Mobile Game Now Available!
We just went LIVE on Android and iOS with our new undead-slaying infinite runner, Undead Assault! You are Artix the Paladin… the town people’s only hope against a horde of skeletal zombie warlords!
Sure, you start this infinite runner wearing your underpants and swinging around a rusty sword… but a dozen brag worthy high scores later you can replace that useless hand of yours with a chainsaw. Undead slayers forever... “So slay we all!”
FEATURES • 5 Paladin weapon & armor sets… each with a “special” attack O_O • “Battle on!” theme song by One-Eyed Doll • Upgradable Power Ups! • Collect rare loot… no idea what it does, but it is collectible. So. Yeah. Collecting! • “Legend of Artix” book… can you find the mysteriously missing pages?
FACTS & LORE! • An inspired re-make of the original viral hit flash game, Undead Assault! • Yup, Daimyo, the Undead Slaying Pomeranian, is actually a real dog. • Truth, justice and righteousness are an excellent source of calcium when served with milk.
AQWorlds players get a special perk for buying the 3X Multiplier
Get the Daimyo Pet in Undead Assault and unlock the Artix's Golden Paladin armor, helm, and axe in AdventureQuest Worlds when you buy the 3X Multiplier. Head into AQWorlds and find the Undead Assault badge in your Book of Lore, then equip your gear and get to Undead-Slaying!
The AQW account linking is not live for Apple devices... YET but will be coming very soon (3-5 days, we hope. It will be up as soon as Apple publishes our update!) The linking is live on the Google Play Store right now!
1. Do not die.
2. Do NOT die.
3. Rescue Villagers
4. Kill them Undeadz (um… can you kill something that’s already dead??)
5. Level up
6. Equip new Loot
7. Kill more baddies
8. Unleash special attacks to dominate the battlefield (like summoning a giant dragon or an undead-slaying Pomeranian, because... WHY NOT?)
9. Collect Gold and Experience
10. Get the high score!
11. Repeat steps 1 thru 11
Recruit More UndeadSlayers
Once you have downloaded the game and slain the undead, your mission is... Help this game go viral faster than a zombie outbreak! Please Like and share Undead Assault on Facebook and Twitter to bring even MORE Undead Slayers to the Party!
Tonight the Reaper makes its spooky return! It's available now in the Star Captain Club! It has a bit of a different twist on what the Morehawk did. The more health your foe has the stronger its effects will be, but the less damage your attacks will do. The less health your foe has the weaker the effects will be, but the more damage your attacks will do.
Terrifying Scythe FA - 1 hit 100-200% Damage (Depends on enemy health) CD 4 Inflicts a 4 turn, -((EnemyHP*100 / EnemyMaxHP)*.45), Bonus Nerf. Inflicts a 4 turn, -((EnemyHP*100 / EnemyMaxHP)*.45), Hit Nerf.
Ethereal Blade BA - 2 hits 100-200% Damage (Depends on enemy health) CD 3 Inflicts a 3 turn, ((EnemyHP*100 / EnemyMaxHP)*.018)x, HP DoT. Inflicts a 3 turn, ((EnemyHP*100 / EnemyMaxHP)*.018)x, EP DoT.
Mark for Death FS - 1 hit 100-200% Damage (Depends on enemy health) CD 2 Applies a 2 turn, ((EnemyHP*100 / EnemyMaxHP)*.4), Bonus Buff to you. Inflicts a 2 turn, -((EnemyHP*100 / EnemyMaxHP)*.2), Defense Nerf.
Wicked Chakram BS - 1 hit 100-200% Damage (Depends on enemy health) CD 2 Inflicts a 2 turn, -((EnemyHP*100 / EnemyMaxHP)*.45), Boost Nerf.
Induce Terror HD - 4 hits 100-200% Damage (Depends on enemy health) CD 3 Applies a 2 turn, ((EnemyHP*100 / EnemyMaxHP)*.6), Boost Buff to you. Applies a 2 turn, ((EnemyHP*100 / EnemyMaxHP)*.5), Hit Buff to you.
D.F.A. BD - 2 hits 100-200% Damage (Depends on enemy health) CD 4 Inflicts a 3 turn, -((EnemyHP*100 / EnemyMaxHP)*.6), ImmoRes Nerf. Second hit attempts to stun at current ImmoRes.
As you can see the nerfs/buffs aren't super strong when your foe is full health, but the damage this mecha can do will let you swiftly take your foes down!
Along with this, Mortis has returned! You can now catch up on anything you've missed in the previous years and get ready for this year's event. (It'll start next week!)
For those of you wondering. The Ultra OmniBlade will transform, and the follow up quest to it will happen at the END of the month or when the AQW war is won. I need a bit more time to get the quest ready and the original plan was to make the stuff live when the AQW war was won, so that's what I'm sticking with!
We are building this years new Calendar! Thyton was painting at the lab into the wee hours of the night... so I took a picture of what he is working on with my cell phone. YUP! A repainting of the classic DragonFable login screen focing on the DoomKnight Sepulchure!
This year's calendar features paintings of favorite characters (Sepeulchure, Gravelyn, Galanoth, Artix), and never before seen NEW CHARACTERS that will be appearing next year in our games! Here is a preview of the cover.
Dage also contributed several of his personal works for this calendar... making it an incredible collector's piece. We really raised the bar on this one... it is best described as 12 limited edition prints combined into one epic 12 page, full size, painted calendar. Yes, like our previous calendars it will include in-game items. More on that coming soon.
The Artix Entertainment 2016 Calendar will go on sale at www.HeroMart.com at the end of this month.
QUESTION: Which of our previous calendars was your favorite? (Personally, I think the Dragons calendar was the best... but the AQWorlds one from a few years prior had so much character. I liked that the poster calendars were flippable, I still have them on my wall. But getting an epic change of scenery every month makes the flip calendars better in my opinion. After the year is over, I can cut out the picture parts and hang them like limited prints.)
Greetings! The Mechquest part of the 13th Anniversary event is now live! Speak to the mysterious moglin in Soluna Main and find out what you need to recover for her!
At the end of the quest you'll find several buttons.
- The first has the normal quest rewards (including level 1 rewards for new players just trying out the game).
- The second has the Dimensional Shard item. KEEP THIS IF YOU WANT THE ULTRA OMNI BLADE. You only need this item to get the MQ version of the Ultra Omni Blade.
- The third completes the quest. Don't push this button until you get what you want from the other two or you will have to do the entire quest again.
Lyris was a big help getting the background art ready, the enemy art updates done, and general helpful stuff like that. Even with all that though it still took a lot longer than normal. I had to make several new pads to help make sure new players weren't going to get overwhelmed. I had to code all the enemies as most have effects that scale based on the player's level. (Something we haven't done beyond DoT's before) I also had to fiddle with the mini-game some to make it work a bit better. I ALSO had to make the reward Front Arm weapons. Then I had to test everything to make sure nothing was broken before I rolled it all out. It was a lot more work than a usual release and it took a lot longer because of that.
Greetings! Tonight we're celebrating 8 years of mechtacular fun! Mechquest officially went into it's open testing phase on October 1st, 2007. Since then we've gone through a lot of things, including the universe being blown up, but through it all you, the players, have stuck around to play. All of us on the MQ team, both past and present, thank you for your support and hope you'll continue to enjoy the content we put out every week. We know it's not always a lot but we do our best to make sure you have something fun to do every week!
You can ride the floorivator in Tek's now to pick up the 3015 starship items as well as check out the various mecha's you can earn.
Greetings! Tonight we have the crossover quest between AdventureQuest, DragonFable, and MechQuest!
Dean Warlic has called you to his office over a very disturbing matter. A group of creatures he helped hide from the Shadowscythe have sent him a message saying they're in danger! He wants you to head to their hiding spot and find out what's going on!
I want to give a big thanks to The Hollow and Wyrm of the Adventure Quest team, Tomix and Dracelix from the DF team, and Lyris. All of them put in a lot of work either making the monsters, the rewards, the artwork I used, and just overall putting up with me freaking out trying to get everything done for this. I wrote all 3 quests for this crossover, with some additions by Falerin for AQ's script and Geo, Verlyrus, and Melissa for the DF script, and everyone else pitched in to help me with art that I needed to build these or just things like the monsters and reward items. This couldn't have been done without them so make sure you thank them either on the forums or on Twitter because they all deserve a big thanks for making sure this worked out!
I put a lot of work into the quests from the story all the way to making sure the cutscenes worked like I wanted them to so I hope you all enjoy playing it!