Happy birthday, Lyris! The Birthday Shop in Soluna City Main has been updated with a new E-Blade to honor Lyris on the occasion of the anniversary of her birth. Thank you for the art, Clarion! But that's not all the spring holiday news...
<bzzzincoming transmissionzzt> It's Ash!
Greetings! As you may have noticed if you follow me on Twitter or visit the forums (you should visit them!) I asked what planet you all wanted a revamp of. The answer was a resounding, "LAGOS!"* So, being the nice guy that I am, I went to work revamping some of the stuff from there. The planet has a bunch of stuff so I had to split the work up between adding stuff for the Easter re-release and getting the Earth Day items ready. Right now if you visit the Hideout you'll find some new levels of the mechs in the Anchorman and Wolf shops as well as more levels of items in the weapons shop. I haven't forgotten about the Build A Mech models or the Pirate weapons and all that good stuff. That will all come next week!** I'll be doing other planets and other places in the future as well so be on the lookout for my next poll of what people want! Enjoy these and the Easter Release! Have fun!
I give you ... ... ... ...LANCEBUNNY! ...
*I possibly lost hearing from the amount of yelling for Lagos.
** I don't revamp things early or late. I revamp them exactly when they should be done.
Wow Ash! Thanks!
Next Tuesday, the Earth Day shop will open in Soluna City, and the weapons will be available for the higher levels this year. Be sure to log in - and as an extra bonus we will extend the DOUBLE REWARDS while the Earth Day shop is open! It will stay open for nine days, closing on May First. May f- ... Maypril!
Maypril is coming! The f001 mecha really doesn't want you to use a body attack, so we've been in a long wrestling match with him. Ash & blues have worked out some specials to make this model worth the wait. Will it be ready on Maypril (May the 1st)? Or will we release it without the body attack and fix it later? Who will win? We are very dogged and determined, so you should not be disappointed, whatever happens. And wait - there's more... Part Two of the April Fool mission will finally open for you!
We're also working out the details of several projects that are still under wraps, so keep your ears to twitter and your eyes on the forums! Thanks so much for playing and have a wonderful weekend!
Greetings! As the whole MQ team is now aware it's dangerous to let me write stuff for releases. I volunteered to work on this release and wrote a script. All of us had a bunch of ideas and I tried to put as many of them into this. It had a LOT of stuff in it, like a LOT of new art stuff that had to be made and bunches of dialog. Lyris did an amazing job on the new backgrounds and some of the assets and Plasma worked on something cool for the second part. Mae also deserves major props for spending a LOT of time making the rest of the backgrounds and art assets and especially for building the whole quest and making it work. (Thanks again Mae!) Part 1 is live now and Part 2 will be out as soon as it's ready.
Also the 4pri1 mech has been revived!
It's got all new specials that Blues came up with.
Head: CD=5 - BtH NoT, -7 (8,10) per turn- damage BoT, +5 (6,7) per turn- immores decrease 50 (60,70) for 5 turns---> tries to stun every turn, roll 30 (40,50) every turn
BA: CD=3 - 1x (1.5x, 2x) HP DoT FA: CD=3 - damage NoT, -7 (8,10)per turn- damages also EP with 25% of damage done BS: CD=0 - damage buff (weapon only) +10 (15,25%), caps at 200% FS: CD=3 - 1x (1.5x, 2x) EP DoT- heals EP with 50% of damage done Body: CD=5 - immores buff +100- defense BoT + 7(8,10) per turn- buffs DoT by +15(25,40%) per turn til end of fight, caps at 200% It's available from the opening of the new quest so go check it out! There were a few bugs when it initially came out but Vivi came in and helped squash the body bugs for me and I was able to fix most of the restof them this morning. Some of you remember that other mech that came out at the same time as the 4pril.Don't worry, we haven't forgotten about it. It will be out...soon. Hope you all enjoy part 1 and part 2 when it's complete!
We hope you're enjoying your Lucky Weekend! Special Happy Birthday to Gibby! We've brought back the Giblet Skewer in the Birthday Shop to commemorate the happy occasion. Have you gone up the Rainbow Road to check out the new mission? See Braddock Steele in Soluna City. Be sure to gather clovers to rank up to Ultimate Commander so that you can unlock all the reward shops.
Features of the release include:
New Clover Cutter Poleaxe E-Blades in the Clover and NG Clover reward shops. (They might be a bit hard to spot in the mass of weapons)
Advanced House Lucky mech merges that scale to 49,
NG Advanced House Lucky Mech versions that scale to 49,
level 50 Lucky versions of the Elite House Mechs, and
an all-new mission, Pot O'Gold which will bring you...
the special bonus all-new LepreScythe mecha (beat the new quest to unlock this shop!).
Also, increased chance to encounter Richy the Rich Guy in Soluna City East - all weekend!
The new mission has ... not just one, not two, but three beautiful new backgrounds from Minar, along with some shiny buttons. Ash and blues worked together on the specials for the new mecha model, which Ash coded onto it - and Ash even broke out his mad animation skills to create a walk cycle for it! We're having fun learning new skills. Clarion provided art for the Clover Cutter Poleaxe.
bzzt crackle pop bzzzzt
Incoming Transmission from Ash
LepreScythe Mech This mech cannot equip any items. BUT to make up for that they have been "equipped" with Luck and Accuracy stats. The NG version even gets a bit of Power. Now you can't be "disarmed" by enemies and lose your ability to attack with the NSC/SC models! NSC and SC versions have a Body attack. This button chooses randomly between the two attacks.NG versions are able to pick which attack they want.
Attack 1 (Claw Slash)1 Hit Inflicts 1x HP DoT that lasts for the entire battle. Dot increases per use and caps at x3. Inflicts 1x EP DoT that lasts for the entire battle. Dot increases per use and caps at x3. Nerfs enemy Defense by -20. Increases by -20 per attack and caps at -70. (-80/-90 for SC/NG) Nerfs enemy bonus by -40 for the entire battle.
Attack 2 (Lazer beam!)1 Hit Buffs Boost by 25. Lasts for the entire battle. Increases by 25 per attack and caps at 50 (60/70 for SC/NG). Nerfs enemy Boost by 25. Lasts for the entire battle. Increases by 25 per attack and caps at -40. (-45/-50 for SC/NG) Buffs Bonus by 10. Lasts for the entire battle. Increases by 10 per attack and caps at 40 (50/60 for SC/NG). Inflicts 1x HP DoT that lasts for the entire battle. Dot increases per use and caps at x2. Chance for a 1 turn stun.
I don't want to spoil anything but I want you to know that Lyris is working on some amazing stuff that we'll be revealing in due time. We have one word to reveal at this time: BLASTERS! We've got a TON of new stuff in various stages of readiness for you - this is going to be an exciting season for MechQuest! Thank you so much, as always, for your continued support.
One more note: On Gremlins - Bug Reporting: The links on the MechQuest pages will change so you can get to the new bug zapper with one easy click. The old Gremlins forums have been retired, and the new one-size-fits-all Bug Tracker site is live. http://www.artix.com/bugs
Gianna Glow is the 'chief tracker' for MQ, and she's got a few tips on how to tailor your reports for MechQuest:
A general form pops up, with fields to fill in.
Username: put character ID and character name here Server: put location of bug here in a "planet"-"city" format
"That alone would be a HUGE help," she says.
Before submitting your report, it would be wonderful if you would: restart browser, clear cache and history, and try to duplicate the bug you're reporting. If you can describe the steps to take to make the bug happen, it will help us figure out how to fix it!
NOW: See Braddock Steele in Soluna City to travel to the Rainbow Road & fight Lucky Warriors and Leprescythes while collecting Clovers to open the reward shops. Apologies for the issue causing a black screen while you were collecting Clovers - that issue is now FIXED.
WEDNESDAY: A brand-new mission launches! As for new equipment? We've got Lucky Mechas on their way to you, including Elite House Mecha models for the high-level players! The Advanced versions will scale to higher levels, too. There's also a surprise model on its way, thanks to Ash!
Happy Birthday to Gibby! The Giblet Skewer is coming back to the Birthday Shop in Soluna City to commemorate the happy occasion.
And now a very important announcement from Artix!
It just went live! Be the first to play our 1st major mobile game, AdventureQuest: Battle Gems! It is available right now for free onApple’s App Store
The team and I are really proud to be releasing Battle Gems for you. As our first major mobile game, it took over 6 months to draw, animate, code and write the 450+ joke & pun filled levels for you. We think you will agree that it is our most crazy, addictive and fun game yet! Get Battle Gems and please help us spread the word. (P.S. We are working on the Android version as you read this.)
Battle Gems Features
Over-the-top fantasy Puzzle/RPG
150+ monsters including BrutalCorn, Octobear and more!
450+ quests to Mount Death Dread Doom Skull
Every item you collect increases your total power!
Fully customizable character
Crazy monsters, epic battles, and… horrible puns (but get it anyway)
Limited Time Offer: Become a Founder!
Now is your only chance to become a Battle Gems Founder! Support the game during this launch**note: this includes Android - the Android launch is coming soon**and UNLOCK EVERYTHING with a one-time payment that is cheaper than a Pizza. …and our game comes with “extra-cheese” at no extra charge. Purchase the Founder Package during this limited time offer for $9.99, you shall receive:
UNLIMITED turns! (Yeah. Unlimited. In your face Crushy Candy game!)
Thank you so much to everyone giving the game five stars to us on the app store. Battle Gems has been getting amazing feedback and reviews -- check out this KILLER game review from the game review site,Game Skinny! The humor is spot-on perfect "AE" and Battle Gems has the highest quality and most consistant art. I am really proud of the team, the testers, and our online community for all of the long and hard work that went into creating this amazing game. Thank you guys!!! We are working hard on the Android and other ports. Even if you cannot play yet, please help us spread the word! Each day this week we will be releasing anew Battle Gems video... and this weekend, "The Gems" will be heading to the MegaCon convention in Orlando, Florida to run around and cause trouble. BATTLE GEM ON!
RH Head Up-Update! Now if the attack hits it stops enemy EP regen for 2/3/4 (NSC/SC/NG) turns!
Canon de perle de fete Series Deals 150% normal damage. Rolls for the chance to do one of 3 specials. Buffs player boost by an additional 30 for 3 turns. or Nerfs enemy Immo Resists by 50 and attempts to stun. or Nerfs enemy bonus by 45 for 3 turns.
The Brickity arms have moved to the Traveler shop to make room for the Canon de perle de fete series arms in Soluna City Main. Also click on the glowing mask on the front of Tek's Mechs to pick up a commemorative Mardi Gras staff.
Visit Hal in the Hair Shop in Soluna City East for a Mardi Gras Mask Hairstyle, too! Laissez les bons temps rouler!Let the good times roll!
Happy Birthday, Dage! In honor of Dage's birthday, I converted his Blademaster Katana (which he created for AQWorlds) to an MQ-styled energy blade. I also added a magic animation that unlocks if you wear the Ninja costume (found on Planet Yokai). Get yours in the Birthday Shop button on Soluna City's Main Street!
whoops - not sure what went wrong with the image I meant to insert. Here's a screenshot link instead
Ash, who has been learning to code and is now helping me with database work, has been working on updating some of our older weapons with higher level versions and a few new specials! This week we had updates to the House shops at G.E.A.R.S, and here's Ash to tell you about them:
House Shop Updates
Wolfblade- New levels of the WM series arm weapons.- New levels of the WR series shoulder weapons.- New levels and specials on the Spit Fire series! If the attack hits it nerfs the stun resistance of your enemy by 15/30/45 (NSC/SC/NG) and attempts to stun it for 1 turn.- New NSC/SC/NG permanent mods! NSC up to level 48 and SC and NG versions that reach level 50!
Runehawk- New levels of the RC series arm weapons.- New levels of the RS series shoulder weapons.- New levels and specials on the Psychic Blast series! If the attack hits it buffs your Bonus by 15/25/35 (NSC/SC/NG)for 2 turns.- New NSC/SC/NG permanent mods! NSC up to level 48 and SC and NG versions that reach level 50!
Mystraven- New levels of the RG series arm weapons.- New levels of the RB series shoulder weapnos.- New levels and specials on the Flak Bomb series! If the attack hits it causes a HP DoT based on the item level and item type for 3 turns. It deals 1.5/2/2.5 (NSC/SC/NG) times damage. - New NSC/SC/NG permanent mods! NSC up to level 48 and SC and NG versions that reach level 50!
Tek's basic weapon shop updates Chain pole series updated! New levels and special. If the last hit connects it causes an HP DoT based on the item level for 3 turns. DoT deals normal (1.5x) damage.
Next week, more items from all of Tek's Shops! Same MQ time, same MQ channel!
And now here's blues with the "revived" Cubot specials. You can find them via Braddock Steele in the Heroes' Hearts Replay of 3009
DoT´s stay til end of fight BS: CD to 1- starts with 150% damage- adds +25% damage per use (Shoulders only), caps at 250%- works also alternating with other shoulder- EP DoT, adds +25% damage per use, works also alternating with other shoulder
CD to 1:- starts with 100% damage- adds +25% damage per use (shoulders only), caps at 250%- works also alternating with other shoulder- HP DoT, adds +25% damage per use, works also alternating with other shoulder- decreases enemy immo res - tries to stun
both shoulders increase their own damage and also alternating the damage of the other shoulder when both are equipped, same with the DoT damages.So best is to buy both :)
We've got a lot more on the way for you in the weeks ahead. Not just shop updates but also - finally - new missions! Ran into a few technical difficulties that had been causing some delays & Gremlins, but we should be on track again now.
Speaking of Gremlins... A new bug reporting system is being perfected, and we'd like you to check it out. (They're now called "bugs," but they'll always be "Gremlins" to me!)
Richy the Rich Guy In Town! The "Possible Riches" mission is available NOW - one of the students standing somewhere on Soluna City's Main Street wants to offer you a challenge. The location of that student may change, so be sure to walk East and West to find him or her. You will battle a variety of students in your mecha, with a chance to encounter Richy the Rich Guy.
Because it was nearly impossible to find him when this mission was introduced, this weekend we have a LIMITED TIME SPECIAL:
Saturday, February 15th from 11 AM until 2 PM (Server Time) you will have an EXCELLENT chance to face Richy the Rich Guy in your "Possible Riches" missions! There will be only three possible enemies in the last battle and each one has an equal chance to be your opponent. This means that the probability of facing Richy the Rich Guy is 1/3 instead of 1/64! So don't forget to log in during the LIMITED TIME SPECIAL, and tell your friends, too!
Also February 15th (available NOW) is Blues' birthday! Happy Birthday, Blues! Get your Blues' Tech Blade (specially created by Minar) in the birthday shop button in Soluna Main to celebrate the occasion!
More exciting news to come later. I just wanted to be sure you knew about the LIMITED TIME SPECIAL!!! in time to plan ahead for it.
Brickity! These Back Arm weapons might remind you of Lego (TM) pieces, but they are made of brightly-colored bricks. The specials team up together to make all the things awesome! Here's blues with the details:
- 150% damage
- chooses 1 out of the following specials, they stay til end of fight all together. No special can happen 2 times. Once a DoT is applied it increases its damage by 50% every turn caps at 250%!
- special list:
- Normal HP DoT, +50 BtH for weapon only
- Normal EP DoT, +25 def
- immores reduce by 80 and try to stun
- heals HP by 50% of damage done
- reduces enemy EP to 50% of current value and damages enemy HP with 50% of normal damage
Thanks, blues! And thanks to Vivi for coding this, and to Blade for the art & animation.
More Brick-styled back arms on the way! We didn't forget - we've got some on the way that will sell for credits. Plasma Charge is working on another cool design for these.
Richy the Rich Kid? I asked on twitter & on the forums, and so far I haven't heard about anyone running into him yet. I'm thinking about tweaking his encounter rate. Should the better chance to find him be a Star-Captain-Exclusive feature? Let me know what you think, on twitter (@MaegwynAE) using the #MechQuestRichy hashtag and let's also discuss it on the forums.
*note: the location of the quest has changed to somewhere else on Main Street.
Soluna City is getting a bit of a cleanup. The 'replay the past' quests for Friday the 13th and Turkageddon have gone rare until their seasons come around again. The Epic Limited shops are no longer displayed; those weapons are being replaced with their less-powerful permanent versions over the next few weeks.
Happy New Year! To ring out the old year and ring in the new, we've added some new Candy Cane themed Partizan Energy Blades for everyone, and also some Starship Items for Star Captains. Go to the Frostval Replays button in Soluna City Main to get to the new shops. (Honestly I would have liked to do more, but I'm glad to have a few new things ready for you. I hope you've been enjoying all the year-end and New Year gifts and purchasables we've been bringing you!)
Back Arm Giftbox is now fixed: it was displaying an unwrapped present from a year in the past.
We customarily unwrap these at the turn of the New Year, but this year we are shifting the date to the first full week of the New Year. This means you still have time to upgrade to Star Captain if you have not already, and pick up your free giftbox weapons!
Minar is putting together some terrific art & animation for this year's set!
Coming in 3014:
WAR! This was originally to be the Practel vs. Korin war, and it is undergoing some design modifications. Here's a note from Practel
I've been lurking the forums for some time and feel like I owe you guys an explanation to the Practel vs. Korin war. To get right to the point, the PvK war in its current state will not be released. Instead, another war will occur in its place. While I'm confident you guys will enjoy the new war, I hesitate to release information about it at this time. I believe part of the issue with the PvK war was that I announced it and hyped it far too early. A war is a huge project to undertake, and it was a mistake for me to want to do most of it by myself. While I genuinely wanted it to be a learning experience, I did not realize the amount of work it would take to make a great war. Furthermore, launching a huge-scale project only 2 weeks before school started for myself and some other team members was a big mistake. I couldn't commit to the project, which as a result, delayed it indefinitely.
While I know a few of you may know this, 2 months ago I left all of my Artix Entertainment responsibilities to focus on my school work as well as pursue new experiences and opportunities within the video game industry. I left Artix Entertainment and the MechQuest team with full support from my co-workers. Our team leader, Maegwyn, fully supported my decision and stressed that school must always come first. I miss the team a whole lot - they are a great group of people, and I'm extraordinarily happy I was able to work with them for so long - but I worked as a volunteer at AE for 2 years, and it was time for a change. I suppose I should have offered this explanation 2 months ago instead of now.
The team is a group of extremely talented people, and I know for a fact that they have some great ideas that they are excited to share with you guys soon. While the team may be small, they are full of ambition and desire and will get the job done.
I suppose I'll see you guys around later on, but if not, Battle On!
We certainly miss Practel & wish him well - and we stay in touch! *waves at ol' Praccy* ... and then also coming in 3014...
The 89.7 GJNK Incidents Continue: Blade and ACW0 have a funny storyline cooked up so you will want to tune in for this!
Gark II: The dangerous planet of Gark holds more adventures in 3014, as promised.
Liath: The ends you thought were loose and dangling were just put on hold! There is more to discover.
AND MORE. As we firm our plans, we'll continue to reveal them!
Thank you all so much for playing MechQuest - your support and enthusiasm is contagious! Wishing you a healthy, happy, and adventure-filled New Year!