|February 25, 2011|
Hello all. I hope you're enjoying the release though I'm sure some of you are frustrated as well since it's not a gametype you're used to. I realized that would happen which is why even though it's part of the main storyline, you could easily skip through it all just by letting it lose and use the free pass since that will still be there in the final version of the Gameshow planet. Most of the content for awhile will be mech stuff though I may still make some challenge levels and maybe even new obstacles.
Anywho, here's information on the new weapon specials which can be found at the Traveler, courtesy of Blues(design) and sent to me (and programmed) by Vivi.
Scorcher Series (back arm, 3 hits, CD of 3)
Listed as NG (SC,NSC)
Hit 1: 1.3 (1.2,1.1) times damage, increases bonus by 20 (15,10) for 3 turns
Hit 2: Chance for either an HP or EP DoT (50/50 chance of either on the NSC/SC, NG gets to select which one) for 3 turns. If the old DOT is still active when you re-use the weapon, the new one grows by 50% (40%,30%), otherwise it's just a normal 1x DoT. Stays the same type of DoT for the entire battle.
Hit 3: 1.3 (1.2,1.1) times damage, decreases defense by 30 (20,10) for 3 turns
Gatling Series (front arm, 2 hits, CD of 1)
Starts at 1.2x damage, increases by 33% per use if both hits connect, or 50% chance to increase by 33% if one hit connects
Not entirely sure what we're doing next week. If possible, I may begin the GEARS Games but I'll definitely have to think about that one to make sure we have all of our pieces in place.
Anywho, I hope everyone enjoys the weekend. I'm hoping to have a relaxing and productive weekend. Maybe I can figure out more about Unity.